![]() At that time we were reading all this stuff about Quake being impossible to do on the PSX, which we thought was just untrue. The one we used for ShadowMaster was tailored precisely toward the needs of that project, in short it was efficient but limited. The New Engine IGNPSX: Are you using a brand new engine to create Quake II on the PlayStation, and if so, what are its strengths, and how will it make Quake II unique on the PlayStation?Ĭhris: For Quake II we're using a completely new engine. Every title released by Travellers' up to and including Toy Story, and Mickey's Wild Adventure had a large amount of input from at least one of us. Prior to that, the bulk of our core staff members all worked under the Travellers Tales banner. Recommended, small and discrete.IGNPSX: What games has Hammerhead Studios worked on in the past?Ĭhris Stanforth: As Hammerhead we did ShadowMaster on PSX and PC last year. You could always use the LFE input but I don't think it is as good though. With this connection using a switching class T/D amps i had to make up a capcitor filter to overcome a grounding issues. connect via the Neutrik cable for best results. Pay around £100 for a good one but some have gone for as little as £50!. The Bass is tuneful, fast (being only an 8" driver) and very much felt. In or close to a corner it is far too boomy and slow. Superb with Blues Bass guitar and super f ast with Rock. In Nearfield positioned next to my listening chair I can feel the Bass. Any lower and there is a "hole" in the lower Bass. with my floorstanding speakers that, go down to 28Hz the REL is set at 41Hz accodring to the scale. Set the crossover by ear as the graduated scale is not linear e.g. I use mine for Music, 2 channel, in a 12Ft x 13 Ft room and in Nerafield position which, I find best. I mean, no matter how I set it up I could tell where the Bass was coming from. On solid flooring I found it hard to make it "dissappear". Have had greater success with carpeted rooms and spikes. Fantastic for smaller rooms and will play loud. Owners tend to look after them so used is a safe bet. Second time around of owning one of these. The REL Acoustics QUAKE subwoofer has dimensions of 29.4 cm (11.6 inches) high by 25.3 cm (10 inches) wide by 27.2 cm (10.7 inches) deep. The REL Acoustics QUAKE has an amplifier input impedance of 100 kOhm nominally and a frequency bandwidth of 23 Hz. This allows for an extreme-sounding gaming environment. The high-level input to this subwoofer speaker is a Neutrik ‘Speakon’ type connection, the lower level is a +12 dB RCA phono-type input for connection from a standard hi-fi amplifier, and the third input is a standard 3.5 mm (0.1 inch) jack connector to allow users to connect the REL Acoustics QUAKE directly to a computer’s sound card. The REL Acoustics QUAKE subwoofer has three input connections. The enclosed subwoofer speaker is a 200-mm (7.9-inch) downwards-firing, long-throw unit rated at 150 watts with a vented pole piece for pressure equalisation at low frequencies. Powered by a MOSFET direct-coupled amplifier rated at 100 watts continuous output, the REL Acoustics QUAKE subwoofer is guaranteed to satisfy even the most bass-hungry of sound enthusiasts.
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